// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
#include <iostream>
using namespace std;
//#include <atltime.h>
//#include <Comdef.h>

//ULONG_PTR

// TODO: reference additional headers your program requires here
#include <atlbase.h>
#include <atlapp.h>
#include <atlwin.h>
#include <atlctrls.h>
#include <shellapi.h>
#include <atlctrlx.h>

//wtl
#include <atlframe.h>
#include <atlcrack.h>

enum emCtrlState{	CTRL_NORMAL = 1,	CTRL_HOVER = 2,	CTRL_PUSHED = 3,	CTRL_DISABLE = 4,	CTRL_OTHER = 5};